<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Soren Johnson (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Basic Infos -->
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			<Description>TXT_KEY_CONCEPT_ANIMALS</Description>
			<Civilopedia>TXT_KEY_CONCEPT_ANIMALS_PEDIA</Civilopedia>
		</ConceptInfo>
		<ConceptInfo>
			<Type>CONCEPT_AIR_UNITS</Type>
			<Description>TXT_KEY_CONCEPT_AIR_UNITS</Description>
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		<ConceptInfo>
			<Type>CONCEPT_BARBARIANS</Type>
			<Description>TXT_KEY_CONCEPT_BARBARIANS</Description>
			<Civilopedia>TXT_KEY_CONCEPT_BARBARIANS_PEDIA</Civilopedia>
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		<ConceptInfo>
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			<Description>TXT_KEY_CONCEPT_BORDERS</Description>
			<Civilopedia>TXT_KEY_CONCEPT_BORDERS_PEDIA</Civilopedia>
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		<ConceptInfo>
			<Type>CONCEPT_BUILDINGS</Type>
			<Description>TXT_KEY_CONCEPT_BUILDINGS</Description>
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		<ConceptInfo>
			<Type>CONCEPT_CITIES</Type>
			<Description>TXT_KEY_CONCEPT_CITIES</Description>
			<Civilopedia>TXT_KEY_CONCEPT_CITIES_PEDIA</Civilopedia>
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		<ConceptInfo>
			<Type>CONCEPT_CIVICS</Type>
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			<Type>CONCEPT_GREAT_PEOPLE</Type>
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		<ConceptInfo>
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		<ConceptInfo>
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		<ConceptInfo>
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		<ConceptInfo>
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		<ConceptInfo>
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		<ConceptInfo>
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		<ConceptInfo>
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		<ConceptInfo>
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			<Description>Council of Byzantium</Description>
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		<ConceptInfo>
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		<ConceptInfo>
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			<Description>TXT_KEY_CONCEPT_WONDERS</Description>
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		<ConceptInfo>
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		<ConceptInfo>
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			<Description>TXT_KEY_CALENDAR_DEFAULT</Description>
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		<CalendarInfo>
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			<Description>TXT_KEY_CALENDAR_BI_YEARLY</Description>
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			<Description>TXT_KEY_CALENDAR_YEARS</Description>
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		<CalendarInfo>
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			<Description>TXT_KEY_CALENDAR_TURNS</Description>
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		<CalendarInfo>
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		<CalendarInfo>
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			<Description>TXT_KEY_CALENDAR_MONTHS</Description>
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		<CalendarInfo>
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			<Description>TXT_KEY_SEASON_WINTER</Description>
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		<SeasonInfo>
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			<Description>TXT_KEY_SEASON_SPRING</Description>
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			<Description>TXT_KEY_SEASON_SUMMER</Description>
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			<Description>TXT_KEY_SEASON_FALL</Description>
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			<Description>TXT_KEY_MONTH_JANUARY</Description>
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			<Description>TXT_KEY_MONTH_FEBRUARY</Description>
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			<Description>TXT_KEY_MONTH_MARCH</Description>
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			<Description>TXT_KEY_MONTH_MAY</Description>
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			<Description>TXT_KEY_MONTH_JUNE</Description>
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		<MonthInfo>
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		<DenialInfo>
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		<DenialInfo>
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		<DenialInfo>
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		<DenialInfo>
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			<Description>TXT_KEY_DENIAL_TOO_MANY_WARS</Description>
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		<DenialInfo>
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			<Description>TXT_KEY_DENIAL_NO_GAIN</Description>
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		<DenialInfo>
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			<Description>TXT_KEY_DENIAL_NOT_ALLIED</Description>
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		<DenialInfo>
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		<DenialInfo>
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		<DenialInfo>
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		<DenialInfo>
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		<DenialInfo>
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		<UnitCombatInfo>
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			<Button>,Art/Interface/Buttons/Promotions/Shock.dds,Art/Interface/Buttons/Promotions_Atlas.dds,4,5</Button>
		</UnitCombatInfo>
		<UnitCombatInfo>
			<Type>UNITCOMBAT_SIEGE</Type>
			<Description>TXT_KEY_UNITCOMBAT_SIEGE</Description>
			<Button>,Art/Interface/Buttons/Promotions/Charge.dds,Art/Interface/Buttons/Promotions_Atlas.dds,1,5</Button>
		</UnitCombatInfo>
		<UnitCombatInfo>
			<Type>UNITCOMBAT_GUN</Type>
			<Description>TXT_KEY_UNITCOMBAT_GUN</Description>
			<Button>,Art/Interface/Buttons/Promotions/Pinch.dds,Art/Interface/Buttons/Promotions_Atlas.dds,3,5</Button>
		</UnitCombatInfo>
		<UnitCombatInfo>
			<Type>UNITCOMBAT_ARMOR</Type>
			<Description>TXT_KEY_UNITCOMBAT_ARMOR</Description>
			<Button>,Art/Interface/Buttons/Promotions/Ambush.dds,Art/Interface/Buttons/Promotions_Atlas.dds,2,1</Button>
		</UnitCombatInfo>
		<UnitCombatInfo>
			<Type>UNITCOMBAT_HELICOPTER</Type>
			<Description>TXT_KEY_UNITCOMBAT_HELICOPTER</Description>
			<Button>,Art/Interface/Buttons/Promotions/Helicopter_Units.dds,Art/Interface/Buttons/Promotions_Atlas.dds,2,7</Button>
		</UnitCombatInfo>
		<UnitCombatInfo>
			<Type>UNITCOMBAT_NAVAL</Type>
			<Description>TXT_KEY_UNITCOMBAT_NAVAL</Description>
			<Button>,Art/Interface/Buttons/Promotions/Naval_Units.dds,Art/Interface/Buttons/Promotions_Atlas.dds,3,7</Button>
		</UnitCombatInfo>
	</UnitCombatInfos>
	<DomainInfos>
		<DomainInfo>
			<Type>DOMAIN_SEA</Type>
			<Description>TXT_KEY_DOMAIN_SEA</Description>
		</DomainInfo>
		<DomainInfo>
			<Type>DOMAIN_AIR</Type>
			<Description>TXT_KEY_DOMAIN_AIR</Description>
		</DomainInfo>
		<DomainInfo>
			<Type>DOMAIN_LAND</Type>
			<Description>TXT_KEY_DOMAIN_LAND</Description>
		</DomainInfo>
		<DomainInfo>
			<Type>DOMAIN_IMMOBILE</Type>
			<Description>TXT_KEY_DOMAIN_IMMOBILE</Description>
		</DomainInfo>
	</DomainInfos>
	<UnitAIInfos>
		<UnitAIInfo>
			<Type>UNITAI_UNKNOWN</Type>
			<Description>UNITAI_UNKNOWN</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_ANIMAL</Type>
			<Description>UNITAI_ANIMAL</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_SETTLE</Type>
			<Description>UNITAI_SETTLE</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_WORKER</Type>
			<Description>UNITAI_WORKER</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_ATTACK</Type>
			<Description>UNITAI_ATTACK</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_ATTACK_CITY</Type>
			<Description>UNITAI_ATTACK_CITY</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_COLLATERAL</Type>
			<Description>UNITAI_COLLATERAL</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_PILLAGE</Type>
			<Description>UNITAI_PILLAGE</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_RESERVE</Type>
			<Description>UNITAI_RESERVE</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_COUNTER</Type>
			<Description>UNITAI_COUNTER</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_CITY_DEFENSE</Type>
			<Description>UNITAI_CITY_DEFENSE</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_CITY_COUNTER</Type>
			<Description>UNITAI_CITY_COUNTER</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_CITY_SPECIAL</Type>
			<Description>UNITAI_CITY_SPECIAL</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_EXPLORE</Type>
			<Description>UNITAI_EXPLORE</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_MISSIONARY</Type>
			<Description>UNITAI_MISSIONARY</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_PROPHET</Type>
			<Description>UNITAI_PROPHET</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_ARTIST</Type>
			<Description>UNITAI_ARTIST</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_SCIENTIST</Type>
			<Description>UNITAI_SCIENTIST</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_GENERAL</Type>
			<Description>UNITAI_GENERAL</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_MERCHANT</Type>
			<Description>UNITAI_MERCHANT</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_ENGINEER</Type>
			<Description>UNITAI_ENGINEER</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_SPY</Type>
			<Description>UNITAI_SPY</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_ICBM</Type>
			<Description>UNITAI_ICBM</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_WORKER_SEA</Type>
			<Description>UNITAI_WORKER_SEA</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_ATTACK_SEA</Type>
			<Description>UNITAI_ATTACK_SEA</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_RESERVE_SEA</Type>
			<Description>UNITAI_RESERVE_SEA</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_ESCORT_SEA</Type>
			<Description>UNITAI_ESCORT_SEA</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_EXPLORE_SEA</Type>
			<Description>UNITAI_EXPLORE_SEA</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_ASSAULT_SEA</Type>
			<Description>UNITAI_ASSAULT_SEA</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_SETTLER_SEA</Type>
			<Description>UNITAI_SETTLER_SEA</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_MISSIONARY_SEA</Type>
			<Description>UNITAI_MISSIONARY_SEA</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_SPY_SEA</Type>
			<Description>UNITAI_SPY_SEA</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_CARRIER_SEA</Type>
			<Description>UNITAI_CARRIER_SEA</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_ATTACK_AIR</Type>
			<Description>UNITAI_ATTACK_AIR</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_DEFENSE_AIR</Type>
			<Description>UNITAI_DEFENSE_AIR</Description>
		</UnitAIInfo>
		<UnitAIInfo>
			<Type>UNITAI_CARRIER_AIR</Type>
			<Description>UNITAI_CARRIER_AIR</Description>
		</UnitAIInfo>
	</UnitAIInfos>
	<AttitudeInfos>
		<AttitudeInfo>
			<Type>ATTITUDE_FURIOUS</Type>
			<Description>TXT_KEY_ATTITUDE_FURIOUS</Description>
		</AttitudeInfo>
		<AttitudeInfo>
			<Type>ATTITUDE_ANNOYED</Type>
			<Description>TXT_KEY_ATTITUDE_ANNOYED</Description>
		</AttitudeInfo>
		<AttitudeInfo>
			<Type>ATTITUDE_CAUTIOUS</Type>
			<Description>TXT_KEY_ATTITUDE_CAUTIOUS</Description>
		</AttitudeInfo>
		<AttitudeInfo>
			<Type>ATTITUDE_PLEASED</Type>
			<Description>TXT_KEY_ATTITUDE_PLEASED</Description>
		</AttitudeInfo>
		<AttitudeInfo>
			<Type>ATTITUDE_FRIENDLY</Type>
			<Description>TXT_KEY_ATTITUDE_FRIENDLY</Description>
		</AttitudeInfo>
	</AttitudeInfos>
	<MemoryInfos>
		<MemoryInfo>
			<Type>MEMORY_DECLARED_WAR</Type>
			<Description>TXT_KEY_MEMORY_DECLARED_WAR</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_DECLARED_WAR_ON_FRIEND</Type>
			<Description>TXT_KEY_MEMORY_DECLARED_WAR_ON_FRIEND</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_HIRED_WAR_ALLY</Type>
			<Description>TXT_KEY_MEMORY_HIRED_WAR_ALLY</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_NUKED_US</Type>
			<Description>TXT_KEY_MEMORY_NUKED_US</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_NUKED_FRIEND</Type>
			<Description>TXT_KEY_MEMORY_NUKED_FRIEND</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_RAZED_CITY</Type>
			<Description>TXT_KEY_MEMORY_RAZED_CITY</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_RAZED_HOLY_CITY</Type>
			<Description>TXT_KEY_MEMORY_RAZED_HOLY_CITY</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_SPY_CAUGHT</Type>
			<Description>TXT_KEY_MEMORY_SPY_CAUGHT</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_GIVE_HELP</Type>
			<Description>TXT_KEY_MEMORY_GIVE_HELP</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_REFUSED_HELP</Type>
			<Description>TXT_KEY_MEMORY_REFUSED_HELP</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_ACCEPT_DEMAND</Type>
			<Description>TXT_KEY_MEMORY_ACCEPT_DEMAND</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_REJECTED_DEMAND</Type>
			<Description>TXT_KEY_MEMORY_REJECTED_DEMAND</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_ACCEPTED_RELIGION</Type>
			<Description>TXT_KEY_MEMORY_ACCEPTED_RELIGION</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_DENIED_RELIGION</Type>
			<Description>TXT_KEY_MEMORY_DENIED_RELIGION</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_ACCEPTED_CIVIC</Type>
			<Description>TXT_KEY_MEMORY_ACCEPTED_CIVIC</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_DENIED_CIVIC</Type>
			<Description>TXT_KEY_MEMORY_DENIED_CIVIC</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_ACCEPTED_JOIN_WAR</Type>
			<Description>TXT_KEY_MEMORY_ACCEPTED_JOIN_WAR</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_DENIED_JOIN_WAR</Type>
			<Description>TXT_KEY_MEMORY_DENIED_JOIN_WAR</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_ACCEPTED_STOP_TRADING</Type>
			<Description>TXT_KEY_MEMORY_ACCEPTED_STOP_TRADING</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_DENIED_STOP_TRADING</Type>
			<Description>TXT_KEY_MEMORY_DENIED_STOP_TRADING</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_STOPPED_TRADING</Type>
			<Description>TXT_KEY_MEMORY_STOPPED_TRADING</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_STOPPED_TRADING_RECENT</Type>
			<Description>TXT_KEY_MEMORY_STOPPED_TRADING_RECENT</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_HIRED_TRADE_EMBARGO</Type>
			<Description>TXT_KEY_MEMORY_HIRED_TRADE_EMBARGO</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_MADE_DEMAND</Type>
			<Description>TXT_KEY_MEMORY_MADE_DEMAND</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_MADE_DEMAND_RECENT</Type>
			<Description>TXT_KEY_MEMORY_MADE_DEMAND_RECENT</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_CANCELLED_OPEN_BORDERS</Type>
			<Description>TXT_KEY_MEMORY_CANCELLED_OPEN_BORDERS</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_TRADED_TECH_TO_US</Type>
			<Description>TXT_KEY_MEMORY_TRADED_TECH_TO_US</Description>
		</MemoryInfo>
		<MemoryInfo>
			<Type>MEMORY_RECEIVED_TECH_FROM_ANY</Type>
			<Description>TXT_KEY_MEMORY_RECEIVED_TECH_FROM_ANY</Description>
		</MemoryInfo>
	</MemoryInfos>
</Civ4BasicInfos>
