
Theming Ideas
=============

There is a global theme object "THEME".
Contents are dynamically created from the settings,
e.g. DOOM2 + Eternal doom will set it up accordingly.

THEME.mon   -- everything related to monsters

THEME.inv   -- everything about inventory items

THEME.arch  -- everything about architecture (inc. textures)

THEME.thing_map  -- thing name to number table

THEME.cubic_tex  -- list of cubic textures (index by name)


"Cubic Texture"

flat   -- floor texture
ceil   -- ceiling texture -- optional, use 'flat' if absent

tex  -- wall texture (front)
side -- side texture -- optional, use 'tex' if absent
back -- back texture -- optional, use 'tex' if absent

(Note: probably several hundred of these!)

tex  = { id="STARTAN3", w=128, h=128, max_w=128, max_h=64, x_offset=128, y_offset=64}
flat = { id="FLOOR4_8" }


